Learn How To Make Music On Computer – The Guidelines

Posted by Mike Schumacher

This article will discuss learn how to make music on computer.

Make music on computer is one of the major passions of the music students. Like a lot of other activities, music can be made on computers too.

So, how can it be achieved? Are there any restrictions? How do you get started?

Let us answer these questions one by one.

Is music made on computer easy?

Color Away the Country Blues: Unwind with the Ultimate Country Music Star Coloring Book!

Discover a creative escape with our Country Music Star Coloring Book! Featuring 20+ beautifully designed illustrations of your favorite iconic artists, this printable PDF offers endless hours of relaxation and fun. Perfect for unwinding and rekindling your love for country music!

In this article, we will discuss how to make music on computer. But before that let us ask you, whether you are ready to do so?

If you are not ready to make music on computer, please don’t be disappointed. Making music on computer can be made by anyone.

Some may say that this is not their dream job, so it will be impossible for them to make music on computers. But there are plenty of people who can do it.

The toughest challenge for any beginner is to produce music in a difficult way. If you follow all the instructions perfectly and have the best sound quality, the result will be fine.

But if you make the mistake at any stage, it will cause the total mess of sound. You will not get the expected result.

The idea is not to force students to learn the computer music composition method. They need to learn it gradually.

How to make music on computer

Dafydd Thomas - Mixing engineer based in Cardiffhttps://www.dafydd-thomas.com/

We will talk about making music on computer in two basic steps:

1. Choosing an instrument and sound engine

Choose a musical instrument from the instrument list.

This is the first step of the process.

2. Find a sound engine

After selecting a musical instrument, go ahead to choosing sound engine. This is the second step of the process.

Find a sound engine.

How does the sound engine work? The sound engine is an important part of the digital music creation.

The sound engine is responsible for listening and responding to the sound from the musical instrument you have chosen. It also controls the amount of pressure applied to the keyboard or the sound buttons.

Once you have found a sound engine, it is important that you play some sounds from it and listen to the result. Try various ways to play the sounds and see which way works best for you.

Keep experimenting till you get the best results.

The procedure

To make music on computer, the entire procedure will be similar to the procedures used to make music on acoustic guitar. We will go through it step by step.

1. Download free music and MIDI files

You will first need to download free music and MIDI files.

After you have downloaded the files, use the MP3 player, such as iTunes or Windows Media Player to get your favorite music.

You will need to find the song that you are interested in and you will also have to look for a MIDI file.

Here is a nice song from Raunaq from Soundcloud. You will need to download a sample from Soundcloud as well.

Open the MIDI file and then click “Copy” at the right bottom corner. You can also hit Alt + Z to copy the entire MIDI file.

This will help you make sure that you will not make any mistakes in case you want to duplicate the sound engine.

2. Importing music to computer

After you have copied the MIDI files, you will need to import the music into your computer. To get the help, click on the icon that says “Music Store” at the left bottom corner.

Enter the name of the music and press “Next”. Select the MP3 format music file and click on “Next”.

Enter the name of the MIDI file and click on “Next”. To make sure that the music and MIDI file match, go ahead and click on “Next”.

Now, select “I have a music file” from the drop down menu. Then click on “Next”.

Select the MIDI file and click on “Next”. Select the selected audio file and click on “Next”.

Enter the name of the sound engine and click on “Next”. Enter the name of the MIDI file and click on “Next”.

Now, you need to add some notes to the “Music File”. This is important because the notes that you add will affect the volume, dynamics and other properties of the music file.

You can play a note by hitting the “Play” key on your keyboard. You can also change the volume of the selected sound engine by moving the mouse over the red area that appears on the left.

This step also allows you to change the length of notes on the selected sound engine.

After you have added all the notes that you need, click on “Done” at the bottom of the window.

3. Creating a track on the computer

Now that you have all the music files, you will need to create a track on your computer. You can do this easily by going to the “Music” tab on your web browser.

You will need to create a folder for the music in which you will have the audio files. You will also need to create a track inside this folder.

When you click on “Create”, you will have to choose an audio format in which you want to save the audio file.

You can save the audio file in MP3 or WAV format. You can click on the “Save” button.

When the audio file is saved, you can change the volume, dynamics and other properties of the sound file.

Next, you need to save the audio file on your computer. You can do this by clicking on the “Save” button.

As a final step, you can download the track as a MIDI file that will allow you to use the music in your games. You can download the sound file that you have created by clicking on “Download” button.

Conclusion

If you followed all the steps carefully, you should now be able to use the sound engine for your game.

All the code will be placed in this GitHub repository that you can share with your colleagues to make your project better.

 

envelope linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram